For a while now I’ve been thinking of a project to foster my creativity. I never really felt like I had the opportunity to do so before, especially with school being in the way. It’s not going to help that I’d be starting graduate school this fall or spring, but if I keep delaying, then it’ll never get done.
I’ve resolved myself into making a 3D animated short to tie music and art together. I’m deciding on 3D modeling because it inevitably has to incorporate 2D art, and that only recently did I find out that I’m pretty good with 3D modelling. (A side project with CATIA training at work turned out to be of an artistic marvel.)
A couple months ago for Sean’s projects in game development, I sketched him a cat, though I wouldn’t mind making and using it in the animation. As a for fun thing last night, I challenged myself to a “Time Attack” challenge where I produced one sketch a minute for five minutes of the cat:
Without a storyline, it’s hard to determine if this little guy would end up in the final product, but he’s at least a start to character design to get the ball rolling.
I plan to use the open-source software, Blender, for my 3D models. I haven’t decided yet if I want to use it on my laptop or desktop, or Linux or Windows. It shouldn’t matter too much, though. As a method of learning I’m going to try and model WALL-E in Blender, since I’ve found that working on something by scratch, versus going by step-by-step tutorials, is the best way for me to learn. I bought a manual on Blender recently and have flipped through it a little, but I know that it’s soon time to work on it!
I imagine that with a project this big it would probably take me about 1-2 years to develop, but that’s alright. All great works have to start somewhere, and I’m already looking forward to the finished product.







